CABIN OF OUR MEMORIES

PROJECT OVERVIEW:

An experimental 3D experience exploring memory, storytelling, and the spaces we leave behind.

DURATION:

September – December 2024

MAIN TOOLS USED:

unity dark logo
Unity
blender icon
Blender
premiere pro
Premiere Pro

PROJECT TYPE:

Experimental Game

ABOUT THE PROJECT

Cabin of Our Memories is an experimental 3D experience built around the idea of a cabin that consumes people and reconstructs their memories as rooms. Each door leads to a procedurally selected room filled with environmental details and small artifacts that hint at the life and stories of its former inhabitant.

The player moves through these rooms in an endless loop, encountering different combinations of spaces and artifacts along the way. Eventually, they discover the heart of the house, where they can choose to submit their own memories. Choosing to submit ends the experience with a fade to black and the sound of whispering. Otherwise, the loop continues, sending the player back through the house again.

The project was exhibited at the Visualization and Emerging Media Studio as part of a student exhibition.

THE FALL

the fall image

THE HEART

the heart

THE JAZZ CLUB

the jazz club

TOOLS & TECHNIQUES

Unity

Developed the interactive experience and created a procedural system that randomly selects a new room each time the player passes through a door. 

Blender

Created custom environmental models and smaller objects used throughout the rooms.

GAMEPLAY

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